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Sea Devils Monstrous Arcana adventure trilogy / AD&D 2e 1997 / NM Unused

$ 32.2

Availability: 100 in stock
  • All returns accepted: ReturnsNotAccepted
  • Condition: Near mint, unused
  • Brand: Wizards of the Coast
  • Character Family: The Sea Devils

    Description

    Sea Devils Monstrous Arcana adventure trilogy / AD&D 2e 1997
    By Bruce Cordell
    Evil Tide, Night of the Shark and Sea of Blood - all three modules
    YOU SHOULD BE AFRAID OF THE WATER...
    When the sun sinks low, the sea devils rise dripping from the dark waves. They swarm like sharks, lethal and unstoppable. Death glints like a promise in their rabid eyes, and the blood of their prey paints their claws and teeth scarlet. Night after night they come, slaying all who stand in their way. Their sudden raids have devastated the island, bringing fishing and commerce to a halt as the people cower in their homes, dreading the next sunset. Desperate, the Potentate of Angleburg has sent for help from daring adventurers willing to face the devil men of the deep. But more secrets lurk beneath the waves: this is no passing attack but part of a more sinister, secret design by the most dangerous and capable race to inhabit the dark seas.
    Evil Tide is the first of an adventure trilogy (continuing with Night of the Shark and concluding in Sea of Blood) that pits brave adventurers against the evil race called Sahuagin by the air-breathing races. The sahuagin adventure trilogy can be played seperately or linked together to form a seamless epic-length adventure. The sahuagin trilogy supports Monstrous Arcana: Sea Devils, a source book providing invaluable, fascinating, and immediately applicable supplementary information.
    "Evil Tide" (1997), by Bruce R. Cordell, is the first Monstrous Arcana adventure for The Sea Devils (1997). It was published in July 1997.
    "When the storm comes in with its teeth, teeth, teeth..."
    Black clouds build on the horizon with supernatural swiftness as the light of day drains away like a guttering candle. As the wind screams and sea spray blinds the eyes, the masts splinter and the deck heels over, a plaything of the storm. A nightmare shark hunts the murky ocean for all that succumb to the hammer of the winds. Can anyone survive the Tempest of the Deep Mother?
    Night of the Shark is the second part of an adventure trilogy featuring the evil sahuagin, deadly sea devils in pursuit of an ancient relic known only as The Stone Which Abides. This adventure can be played independently, or it can be linked together as part of the adventure series that began with Evil Tide and concludes with Sea of Blood.
    "Night of the Shark" (1997), by Bruce R. Cordell, is the second Monstrous Arcana adventure for The Sea Devils (1997). It was published in October 1997.
    "Every land to drown in the avenging sea of blood"
    =  from the Prophecy of the Deep Mother
    The deep sea holds many perils, some known, some secret, some merely hungry — and some outright evil. Those who live on dry land speak in whispers of the dreadful City of Abiding Hunger, where sea devils cavort in the court of their king, awful rites pay homage to a brutal shark god, and desperate refugees from above the waves dream of the sun they will never see again.
    In Sea of Blood, adventurers attempt to overcome the mortal threats contained in the City of Abiding Hunger and the Throne of Teeth before finally coming face to face with their true enemy, the Deep Mother. It can be played as a stand-alone adventure, or it can serve as the finale of the sahuagin adventure trilogy that started with Evil Tide and continued in Night of the Shark.
    "Sea of Blood" (1997), by Bruce R. Cordell, is the third Monstrous Arcana adventure for The Sea Devils (1997). It was published in December 1997.
    "
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